Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Closeinstance | When this method returns, contains the created instance, if type instantiation succeeded; otherwise, the default value for <typeparamref name="T" />. |
bool <see langword="true" /> if a new instance of type T was created; otherwise, <see langword="false" />.
Creates a new instance of the specified T.
derivedType | The type we want to create a new instance of. |
value | When this method returns, contains the created instance, if type instantiation succeeded; otherwise, the default value for <typeparamref name="T" />. |
bool <see langword="true" /> if a new instance of the given type could be created.
Tries to create a new instance of the given type type and returns it as T.