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ClosebuildTarget | The build target to set the override for. |
value | Set the value to true if you want settings for the buildTarget to override the default settings. |
Enable this to override the default shader variant chunk settings.
If you set SetOverrideShaderChunkSettingsForPlatform
to true
for a build target, you can do the following:
See Also: PlayerSettings.GetOverrideShaderChunkSettingsForPlatform.