Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseIn animated modes, this determines how quickly the particle emission position moves along the radius.
The value is specified in world units. See Also: ParticleSystem.ShapeModule.radiusMode, ParticleSystemShapeMultiModeValue, ParticleSystem.ShapeModule.shapeType.