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CloseEnds a scrollview started with a call to BeginScrollView.
Label inside a scroll view.
using UnityEngine; using UnityEditor;
// Simple Editor Window that creates a scroll view with a Label inside
public class CreateEndScrollViewCS : EditorWindow { Vector2 scrollPos; string t = "This is a string inside a Scroll view!";
[MenuItem("Examples/Write text on ScrollView")] static void Init() { EditorWindow window = GetWindow(typeof(CreateEndScrollViewCS)); window.Show(); }
void OnGUI() { EditorGUILayout.BeginHorizontal(); scrollPos = EditorGUILayout.BeginScrollView(scrollPos, GUILayout.Width(100), GUILayout.Height(100)); GUILayout.Label(t); EditorGUILayout.EndScrollView(); if (GUILayout.Button("Add More Text", GUILayout.Width(100), GUILayout.Height(100))) t += " \nAnd this is more text!"; EditorGUILayout.EndHorizontal(); if (GUILayout.Button("Clear")) t = ""; } }