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Closestring[] Array of asset bundle names.
Return all the AssetBundle names in the asset database.
using UnityEditor; using UnityEngine;
public class GetAssetBundleNames { [MenuItem("Assets/Get Asset Bundle names")] static void GetNames() { var names = AssetDatabase.GetAllAssetBundleNames(); foreach (string name in names) Debug.Log("Asset Bundle: " + name); } }