Often in games, a situation arises where a character must move in such a way that a hand or foot lands at a certain place at a certain time. For example, the character may need to jump across stepping stones or jump and grab an overhead beam.
You can use the Animator.MatchTarget function to handle this kind of situation. Imagine, for example, you want to arrange a situation where the character jumps onto a platform and you already have an animation clipAnimation data that can be used for animated characters or simple animations. It is a simple “unit” piece of motion, such as (one specific instance of) “Idle”, “Walk” or “Run”. More info
See in Glossary for it called Jump Up. Firstly, you need to find the place in the animation clip at which the character is beginning to get off the ground, note in this case it is 14.1% or 0.141 into the animation clip in normalized time:
You also need to find the place in the animation clip where the character is about to land on its feet, which in this case is at 78.0% or 0.78.
With this information, you can create a script that calls MatchTarget which you can attach to the model:
using UnityEngine;
using System;
[RequireComponent(typeof(Animator))]
public class TargetCtrl : MonoBehaviour {
protected Animator animator;
//the platform object in the scene
public Transform jumpTarget = null;
void Start () {
animator = GetComponent<Animator>();
}
void Update () {
if(animator) {
if(Input.GetButton("Fire1"))
animator.MatchTarget(jumpTarget.position, jumpTarget.rotation, AvatarTarget.LeftFoot,
new MatchTargetWeightMask(Vector3.one, 1f), 0.141f, 0.78f);
}
}
}
The script will move the character so that it jumps from its current position and lands with its left foot at the target. Bear in mind that the result of using MatchTarget will generally only make sense if it is called at the right point in gameplay.
When you visit any website, it may store or retrieve information on your browser, mostly in the form of cookies. This information might be about you, your preferences or your device and is mostly used to make the site work as you expect it to. The information does not usually directly identify you, but it can give you a more personalized web experience. Because we respect your right to privacy, you can choose not to allow some types of cookies. Click on the different category headings to find out more and change our default settings. However, blocking some types of cookies may impact your experience of the site and the services we are able to offer.
More information
These cookies enable the website to provide enhanced functionality and personalisation. They may be set by us or by third party providers whose services we have added to our pages. If you do not allow these cookies then some or all of these services may not function properly.
These cookies allow us to count visits and traffic sources so we can measure and improve the performance of our site. They help us to know which pages are the most and least popular and see how visitors move around the site. All information these cookies collect is aggregated and therefore anonymous. If you do not allow these cookies we will not know when you have visited our site, and will not be able to monitor its performance.
These cookies may be set through our site by our advertising partners. They may be used by those companies to build a profile of your interests and show you relevant adverts on other sites. They do not store directly personal information, but are based on uniquely identifying your browser and internet device. If you do not allow these cookies, you will experience less targeted advertising. Some 3rd party video providers do not allow video views without targeting cookies. If you are experiencing difficulty viewing a video, you will need to set your cookie preferences for targeting to yes if you wish to view videos from these providers. Unity does not control this.
These cookies are necessary for the website to function and cannot be switched off in our systems. They are usually only set in response to actions made by you which amount to a request for services, such as setting your privacy preferences, logging in or filling in forms. You can set your browser to block or alert you about these cookies, but some parts of the site will not then work. These cookies do not store any personally identifiable information.