New feature in 2018.3 NewIn20183
AssemblyUpdater logging improved in Unity [2018.3] (https://docs.unity3d.com/2018.3/Documentation/Manual/30_search.html?q=newin...
Speculative collision detection added in 2018.3 NewIn20183
Isometric Tilemaps added in 2018.3 NewIn20183
Isometric Tilemaps added in 2018.3 NewIn20183
Burst probability added to Particle System Emission module in Unity 2018.3 NewIn20183
Influence Filter and Influence Mask added to Particle System in 2018.3 NewIn20183
Selection outline for child GameObjects added in [2018.3] (https://docs.unity3d.com/2018.3/Documentation/Manual/30_search.html?...
Isometric Tilemaps added in 2018.3 NewIn20183
Isometric Tilemaps added in 2018.3 NewIn20183
Light Explorer extension added in [2018.3] (https://docs.unity3d.com/2018.3/Documentation/Manual/30_search.html?q=newin20183) N...
Remove Ringing added in 2018.3 NewIn20183
Culling Mode and Ring Buffer Mode properties added to Particle System in 2018.3 NewIn20183
Particle System Force Field added in 2018.3 NewIn20183
Selection Outline for child GameObjects added in 2018.3 NewIn20183
New particle system options added to Renderer module in [2018.3] (https://docs.unity3d.com/2018.3/Documentation/Manual/30_searc...
Isometric Tilemaps added in 2018.3 NewIn20183
Sprite and Sprite Renderer emission shape added to Particle System Shape Module in 2018.3 NewIn20183
Emit Probabilily property added to particle Sub Emitters Module in 2018.3 NewIn20183
Time Mode added to Particle System in Unity 2018.3 NewIn20183
Particle System loop/ping-pong curve playing added in [2018.3] (https://docs.unity3d.com/2018.3/Documentation/Manual/30_search....