Version: 2022.1
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  • C#

ThreadedBatchContext.AddBatch

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Declaration

public Rendering.BatchID AddBatch(NativeArray<MetadataValue> batchMetadata, GraphicsBufferHandle buffer);

Parameters

batchMetadata Metadata properties for this batch.
buffer The GraphicsBufferHandle of the GraphicsBuffer associated with this batch.

Returns

BatchID ID of the batch that Unity creates.

Description

Thread-safe alias for BatchRendererGroup.AddBatch.