This version of Unity is unsupported.

BatchRendererGroup.AddBatch

Declaration

public Rendering.BatchID AddBatch(NativeArray<MetadataValue> batchMetadata, GraphicsBufferHandle buffer);

Parameters

batchMetadata The metadata properties for this batch.
buffer The GraphicsBufferHandle of the GraphicsBuffer associated with this batch.

Returns

BatchID ID of the created batch.

Description

Create a draw command batch that shares a single set of metadata values and a single GraphicsBuffer.