type | A valid default PresetType. |
presets | An ordered list of DefaultPreset. |
bool Returns true if the list was set as default. Returns false otherwise.
Sets a default list of Presets with a filter for a specific PresetType.
Default Presets are stored in the PresetManager. Access Presets with a script, using this method and Preset.GetDefaultListForType, or from the Preset Manager window.
using UnityEditor.Presets; using System.Linq;
public static class PresetUility { public static void InsertAsFirstDefault(Preset preset) { var type = preset.GetPresetType(); if (type.IsValidDefault()) { var list = Preset.GetDefaultPresetsForType(type).ToList(); list.Insert(0, new DefaultPreset(string.Empty, preset)); Preset.SetDefaultPresetsForType(type, list.ToArray()); } } }