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CloseReturns the smallest of two or more values.
using UnityEngine;
public class ScriptExample : MonoBehaviour { void Start() { // prints 1.2 Debug.Log(Mathf.Min(1.2f, 2.4f)); } }
Returns the smallest of two or more values.
using UnityEngine;
public class ScriptExample : MonoBehaviour { void Start() { // prints 1 Debug.Log(Mathf.Min(1, 2)); } }