GameCenterPlatform.ResetAllAchievements

Declaration

public static void ResetAllAchievements(Action<bool> callback);

Description

Reset all the achievements for the local user.

Only affects the currently running game. Code example:

using UnityEngine;
using UnityEngine.SocialPlatforms.GameCenter;

public class Reset : MonoBehaviour { void Start() { GameCenterPlatform.ResetAllAchievements((resetResult) => { Debug.Log((resetResult) ? "Reset done." : "Reset failed."); }); } }

Did you find this page useful? Please give it a rating: