Version: 2021.3
LanguageEnglish
  • C#

Matrix4x4.Scale

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static Matrix4x4 Scale(Vector3 vector);

Description

Creates a scaling matrix.

Returned matrix is such that scales along coordinate axes by a vector v. The matrix looks like this:

using UnityEngine;

public class ExampleScript : MonoBehaviour { void Start() { Vector3 scale = new Vector3(1, 2, 1); Matrix4x4 scaleMatrix = Matrix4x4.Scale(scale);

Debug.Log(scaleMatrix); } }

Additional resources: TRS, Rotate, Translate, SetTRS functions.