Experimental: this API is experimental and might be changed or removed in the future.

RayTracingAccelerationStructure.RemoveInstance

Declaration

public void RemoveInstance(Renderer targetRenderer);

Parameters

targetRenderer The Renderer to remove from the RayTracingAccelerationStructure.

Description

Removes a ray tracing instance associated with a Renderer from this RayTracingAccelerationStructure.

This function is the primary way to remove a ray tracing instance associated with a Renderer from a manually managed RayTracingAccelerationStructure. Note that to build the acceleration structure on the GPU, you must call RayTracingAccelerationStructure.Build or CommandBuffer.BuildRayTracingAccelerationStructure.

Additional resources: RayTracingAccelerationStructure.AddInstance.


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