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ClosePrevents the search from using indexing. Asset Provider will use its builtin Find in Files provider.
using System.Collections; using System.Collections.Generic; using UnityEditor; using UnityEditor.Search; using UnityEngine; public class SearchFlags_NoIndexing { [MenuItem("Examples/SearchFlags/NoIndexing")] public static void RequestAll() { // Find all assets matching the word Search without using any indexed data (will rely on the Find Files provider). SearchService.Request("p: Search", (SearchContext context, IList<SearchItem> items) => { foreach (var item in items) Debug.Log(item); }, SearchFlags.NoIndexing); } }