Version: 2021.1
LanguageEnglish
  • C#

MeshPreview.RenderStaticPreview

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public Texture2D RenderStaticPreview(int width, int height);

Parameters

width The width to render the texture.
height The height to render the texture.

Returns

Texture2D Returns a rendered texture of the current mesh with default settings.

Description

Creates a texture preview to override Editor.RenderStaticPreview. The current mesh will be drawn.