This version of Unity is unsupported.

GUIUtility.GetControlID

Declaration

public static int GetControlID(FocusType focus);

Declaration

public static int GetControlID(FocusType focus, Rect position);

Description

Get a unique ID for a control.

using UnityEngine;

public class Example : MonoBehaviour { // Prints a not used ID that can be assigned to a control

void OnGUI() { // Gets a ID for a control that cannot receive keyboard focus (A button) Debug.Log("Available id: " + GUIUtility.GetControlID(FocusType.Passive)); } }

Declaration

public static int GetControlID(int hint, FocusType focus);

Declaration

public static int GetControlID(int hint, FocusType focusType, Rect rect);

Description

Get a unique ID for a control, using an integer as a hint to help ensure correct matching of IDs to controls.


Declaration

public static int GetControlID(GUIContent contents, FocusType focus);

Declaration

public static int GetControlID(GUIContent contents, FocusType focus, Rect position);

Description

Get a unique ID for a control, using a the label content as a hint to help ensure correct matching of IDs to controls.