Version: 2020.3
LanguageEnglish
  • C#

NativeArrayUnsafeUtility

class in Unity.Collections.LowLevel.Unsafe

/

Implemented in:UnityEngine.CoreModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

NativeArray Unsafe Utility.

Static Methods

ConvertExistingDataToNativeArrayConverts an existing buffer to a NativeArray.
GetAtomicSafetyHandleReturns the AtomicSafetyHandle that is used for safety control on the NativeArray.
GetUnsafeBufferPointerWithoutChecksGets the pointer to the data owner by the NativeArray, without performing checks.
GetUnsafePtrGets the pointer to the memory buffer owner by the NativeArray, performing checks on whether the native array can be written to.
GetUnsafeReadOnlyPtrGets a pointer to the memory buffer of the NativeArray or NativeArray.ReadOnly.
SetAtomicSafetyHandleSets a new AtomicSafetyHandle for the provided NativeArray.