Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.Close
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.Close
|nameID||The name ID of the property retrieved by Shader.PropertyToID.|
|name||The name of the property.|
Gets a global texture property for all shaders previously set using SetGlobalTexture.