Version: 2020.2
LanguageEnglish
  • C#

Coverage.enabled

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public static bool enabled;

Returns

bool Returns whether coverage is enabled or disabled.

Description

Enables or disables code coverage collection. Note that Code Coverage lowers Editor performance.

using UnityEngine;
using UnityEngine.TestTools;

public class CoverageExample : MonoBehaviour { void Start() { if (Coverage.enabled) Debug.Log("Coverage is enabled."); else Debug.Log("Coverage is not enabled."); }

public void EnableCodeCoverage() { Coverage.enabled = true; } }