Version: 2020.2
  • C#


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public static void ScrollTo(Rect position);


Scrolls all enclosing scrollviews so they try to make position visible.

// Draws a Scroll view with 2 buttons inside.
// When clicked each button it moves the scroll
// where the other button is located

using UnityEngine; using System.Collections;

public class ExampleClass : MonoBehaviour { public Vector2 scrollPos =; void OnGUI() { scrollPos = GUI.BeginScrollView(new Rect(10, 10, 100, 50), scrollPos, new Rect(0, 0, 220, 10));

if (GUI.Button(new Rect(0, 0, 100, 20), "Go Right")) GUI.ScrollTo(new Rect(120, 0, 100, 20));

if (GUI.Button(new Rect(120, 0, 100, 20), "Go Left")) GUI.ScrollTo(new Rect(0, 0, 100, 20));

GUI.EndScrollView(); } }