x | X coordinate to access a pixel. |
y | Y coordinate to access a pixel. |
z | Z coordinate to access a pixel. |
mipLevel | The mipmap level to be accessed. |
Color The color of the pixel.
Returns the pixel color that represents one mip level of the 3D texture at coordinates (x,y,z).
The texture must have the Read/Write Enabled flag set in the Import Settings, otherwise this function will fail. GetPixel is not available on Textures using Crunch texture compression.
See Also: SetPixel, SetPixels, SetPixels32, GetPixelBilinear, GetPixels, GetPixels32, Apply functions.
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