Version: 2020.1
LanguageEnglish
  • C#

TerrainData.treeInstances

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public TreeInstance[] treeInstances;

Description

Contains the current trees placed in the terrain.

Note that setting the treeInstances property will not automatically snap Tree instances onto the surface of the Terrain heightmap. To do so, use SetTreeInstances instead.

Did you find this page useful? Please give it a rating: