Version: 2020.1
Property Binders
Terrain

Creating environments

Unity provides a selection of tools that let you create environmental features such as landforms and vegetation.

In this section, you can find information on:

  • Built-in TerrainThe landscape in your scene. A Terrain GameObject adds a large flat plane to your scene and you can use the Terrain’s Inspector window to create a detailed landscape. More info
    See in Glossary
    features in the Unity Editor, which consist of basic tools that let you create and modify landscapes in the Unity Editor, and runtime features that optimize Terrain renderingThe process of drawing graphics to the screen (or to a render texture). By default, the main camera in Unity renders its view to the screen. More info
    See in Glossary
    .
  • The Terrain Tools preview packageA preview package is in development and not yet ready for production. A package in preview might be at any stage of development, from the initial stages to near completion.
    See in Glossary
    , which provides additional Editor tooling functionality on top of the built-in Terrain features.
  • Tree Editor, which lets you design TreesA GameObject and associated Component that allows you to add tree assets to your Scene. You can add branch levels and leaves to trees in the Tree Inspector window. More info
    See in Glossary
    directly in the Editor.

Additional resources

Property Binders
Terrain