lightIndexMap | Array with reflection probe indices that map from VisibleReflectionProbe to internal per-object reflection probe lists. |
If a RenderPipeline sorts or otherwise modifies the VisibleReflectionProbe list, an index remap will be necessary to properly make use of per-object reflection probe lists.
If an element of the array is set to -1, the reflection probe corresponding to that element will be disabled. See Also:: CullingResults.GetReflectionProbeIndexMap, CullingResults.