Version: 2019.4
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  • C#

Random.onUnitSphere

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public static Vector3 onUnitSphere;

Description

Returns a random point on the surface of a sphere with radius 1 (Read Only).

using UnityEngine;

public class Example : MonoBehaviour { void Start() { // Sets the rigidbody velocity to 10 and in a random direction.

GetComponent<Rigidbody>().velocity = Random.onUnitSphere * 10; } }