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|paintContext||PaintContext describing the area we are editing, and the terrain space.|
|brushXform||BrushTransform from terrain space to Brush UVs.|
|material||Material to populate with transform properties.|
Sets up all of the material properties used by functions in TerrainTool.cginc.
TerrainTool.cginc contains useful transforms for terrain tool shader; this function fills out the material properties necessary for those transforms to work properly.