This page describes what you need to do before building a WebGL app. To build a WebGL application, you must first install the Unity Hub and then add the WebGL Build Support module.
|Install the Unity Hub||Provides instructions on how to install the Unity Hub.|
|Add modules to the Unity Editor||To install the WebGL Build Support module, learn how to add modules via the Hub.|
|WebGL Player Settings||Learn how to set up Player SettingsSettings that let you set various player-specific options for the final game built by Unity. More info
See in Glossary for WebGL.