Version: 2019.3
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VFXSpawnerCallbacks.OnStop

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public void OnStop(VFX.VFXSpawnerState state, VFX.VFXExpressionValues vfxValues, VFX.VisualEffect vfxComponent);

Parameters

stateThe spawner state.
vfxValuesThe values of expression (input properties for a spawner block).
vfxComponentThe visual effect.

Description

Unity invokes this method when a parent spawner system triggers Stop.