Version: 2019.3
LanguageEnglish
  • C#

Preset.SetDefaultPresetsForType

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public static bool SetDefaultPresetsForType(Presets.PresetType type, DefaultPreset[] presets);

Parameters

typeA valid default PresetType.
presetsAn ordered list of DefaultPreset.

Returns

bool Returns true if the list was set as default. Returns false otherwise.

Description

Sets a default list of Presets with a filter for a specific PresetType.

Default Presets are stored in the PresetManager. Access Presets with a script, using this method and Preset.GetDefaultListForType, or from the Preset Manager window.

using UnityEditor.Presets;
using System.Linq;

public static class PresetUility { public static void InsertAsFirstDefault(Preset preset) { var type = preset.GetPresetType(); if (type.IsValidDefault()) { var list = Preset.GetDefaultPresetsForType(type).ToList(); list.Insert(0, new DefaultPreset(string.Empty, preset)); Preset.SetDefaultPresetsForType(type, list.ToArray()); } } }