Version: 2019.3
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ParticleSystem.GetTrails

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public ParticleSystem.Trails GetTrails();

Returns

Trails The current Trails belonging to the Particle System.

Description

Returns all the data relating to the current internal state of the Particle System Trails.

If you want to restore the Particle System to its current state in the future, store the Trails this function returns along with ParticleSystem.GetParticles and ParticleSystem.GetPlaybackState.

See Also: Trails, SetTrails, GetPlaybackState.