Version: 2019.3
LanguageEnglish
  • C#

Caching.RemoveCache

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static bool RemoveCache(Cache cache);

Parameters

cacheThe Cache to be removed.

Returns

bool Returns true if the Cache is removed.

Description

Removes the Cache from cache list.

using System.IO;
using UnityEngine;

public class Example : MonoBehaviour { void RemoveCacheExample() { Directory.CreateDirectory("Cache1"); Directory.CreateDirectory("Cache2"); Directory.CreateDirectory("Cache3");

Cache c1 = Caching.AddCache("Cache1"); //Placed in cache list at position 1 Cache c2 = Caching.AddCache("Cache2"); //Placed in cache list at position 2 Cache c3 = Caching.AddCache("Cache3"); //Placed in cache list at position 3

bool successfullyRemovedCache = Caching.RemoveCache(c1);

if (!successfullyRemovedCache) { Debug.Log("Unable to remove cache."); }

//Now, if the remove was successful, the Cache list looks like: //Position 0: Default Cache //Position 1: Cache2 //Position 2: Cache3 } }