New in 2019.3 NewIn20193
Unity as a Library for Android added in 2019.3.NewIn20193
Support for built-in XR SDKs deprecated in Unity 2019.3.NewIn20193
My Assets filter added in Unity 2019.3 NewIn20193
My Assets filter added in Unity 2019.3 NewIn20193
Unity as a Library for Android added in 2019.3.NewIn20193
Native grid improvements updated in [2019.3] (https://docs.unity3d.com/2019.3/Documentation/Manual/30_search.html?q=newin20193)...
My Assets filter added in Unity 2019.3 NewIn20193
Unity as a Library for Android added in 2019.3.NewIn20193
Unity as a Library for iOS added in 2019.3.NewIn20193
Unity as a Library added in 2019.3.NewIn20193
Support for built-in XR SDKs deprecated in Unity 2019.3.NewIn20193
Import via Material Description added in 2019.3 NewIn20193
Added Legacy Blend Shape Normals and Sort Hierarchy By Name properties in Unity 2019.3 NewIn20193
To find User Manual pages on new and updated features in Unity 2019.3, click on the link above or search for "NewIn20193".
Paint Holes added in 2019.3 NewIn20193
Scene Picking added in [2019.3] (https://docs.unity3d.com/2019.3/Documentation/Manual/30_search.html?q=newin20193) NewIn20193
Native grid added in 2019.3 NewIn20193
Added Deep Profiling Support in 2019.3 NewIn20193
Updated list of Templates for Unity 2019.3 NewIn20193
[MainTexture and MainColour attributes] added in 2019.3 NewIn20193
GPU Skinning renamed to Compute Skinning in Unity 2019.3 NewIn20193
Unity as a Library for iOS added in 2019.3.NewIn20193
Content refreshed for Unity 2019.3 NewIn20193
Toggling Scene pickability added in [2019.3] (https://docs.unity3d.com/2019.3/Documentation/Manual/30_search.html?q=newin20193)...
My Assets filter added in Unity 2019.3 NewIn20193
Package Manager's MyAssets filter added in 2019.3 NewIn20193
Unity as a Library added in 2019.3.NewIn20193
Executable Only build type functionality added 2019.3.NewIn20193