Version: 2019.2
LanguageEnglish
  • C#

SceneVisibilityManager.IsHidden

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public bool IsHidden(GameObject gameObject, bool includeDescendants);

Parameters

gameObjectGameObject to check.
includeDescendantsWhether to include descendants in check.

Returns

bool Specify true to check the GameObject and all its descendants. Set to false to check the GameObject.

Description

Checks the hidden state of a GameObject and, optionally, its descendants.

When includeDescendants is true, this method returns true when the GameObject and all its descendants are hidden. When includeDescendants is false, this method returns true when the GameObject is hidden.