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Close public bool
AreAllDescendantsHidden(
GameObject gameObject);
Parameters
gameObject | GameObject to check. |
Returns
bool
Returns true if all descendants are hidden.
Description
Checks whether all the descendants of a GameObject are hidden.
Returns
bool
Returns true if all root GameObjects of the Scene and all their descendants are hidden.
Description
Checks whether root GameObjects, and all their descendants, are hidden in a scene.