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Material.mainTextureOffset

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public Vector2 mainTextureOffset;

Description

The texture offset of the main texture.

The same as using GetTextureOffset or SetTextureOffset with "_MainTex" name.

See Also: SetTextureOffset, GetTextureOffset.

using UnityEngine;

public class Example : MonoBehaviour { // Scroll main texture based on time

float scrollSpeed = 0.5f; Renderer rend;

void Start() { rend = GetComponent<Renderer> (); }

void Update() { float offset = Time.time * scrollSpeed; rend.material.mainTextureOffset = new Vector2(offset, 0); } }