This version of Unity is unsupported.

HandleUtility.PickGameObject

public static GameObject PickGameObject(Vector2 position, bool selectPrefabRoot);
public static GameObject PickGameObject(Vector2 position, out int materialIndex);

Parameters

selectPrefabRootSelect Prefab.
materialIndexReturns index into material array of the Renderer component that is closest to specified position.

Description

Pick game object closest to specified position.