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|text||Text to display on the box.|
|image||Texture to display on the box.|
|content||Text, image and tooltip for this box.|
|style||The style to use. If left out, the |
|options||An optional list of layout options that specify extra layouting properties. Any values passed in here will override settings defined by the |
See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.
Make an auto-layout box.
This will make a box that contains static text or images but not other GUI controls. If you want to make a rectangular container for a set of GUI controls, use one of the grouping functions (BeginHorizontal, BeginVertical, BeginArea, etc...).
Boxes in the Game View.