This version of Unity is unsupported.
Experimental: this API is experimental and might be changed or removed in the future.

VisualEffect.SetVector3

public void SetVector3(int nameID, Vector3 v);
public void SetVector3(string name, Vector3 v);

Parameters

nameIDThe name ID of the property retrieved by Shader.PropertyToID.
nameThe name of the property.
vThe new Vector3 value.

Description

Sets the value for a named Vector3.

Automatically changes overridden state for this property to true.