This version of Unity is unsupported.
Experimental: this API is experimental and might be changed or removed in the future.

VisualEffect.SetMatrix4x4

public void SetMatrix4x4(int nameID, Matrix4x4 v);
public void SetMatrix4x4(string name, Matrix4x4 v);

Parameters

nameIDThe name ID of the property retrieved by Shader.PropertyToID.
nameThe name of the property.
vThe new Matrix4x4 value.

Description

Sets a named Matrix4x4 value.

Automatically changes overridden state for this property to true.