This version of Unity is unsupported.
Experimental: this API is experimental and might be changed or removed in the future.

VisualEffect.SetBool

public void SetBool(int nameID, bool b);
public void SetBool(string name, bool b);

Parameters

nameIDThe name ID of the property retrieved by Shader.PropertyToID.
nameThe name of the property.
bThe new boolean value.

Description

Sets the value for a named boolean.

Automatically changes overridden state for this property to true.