This version of Unity is unsupported.
Experimental: this API is experimental and might be changed or removed in the future.

VisualEffect.GetFloat

public float GetFloat(int nameID);
public float GetFloat(string name);

Parameters

nameIDThe name ID of the property retrieved by Shader.PropertyToID.
nameThe name of the property.

Returns

float The exposed float value (or 0.0f if VisualEffect.HasFloat returns false).

Description

Gets a named exposed float (o.