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BlendTree.CreateBlendTreeChild

public Animations.BlendTree CreateBlendTreeChild(float threshold);
public Animations.BlendTree CreateBlendTreeChild(Vector2 position);

Parameters

positionThe position of the child. When using 2D blend trees.
thresholdThe threshold of the child. When using 1D blend trees.

Description

Utility function to add a child blend tree to a blend tree.

The blend tree asset that is created is added as a sub asset of the blend tree. This function pushes an Undo operation.