Version: 2018.4
LanguageEnglish
  • C#
Method group is Obsolete

ParticleSystem.startLifetime

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
Obsolete startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead. public float startLifetime;

Description

The total lifetime in seconds that particles will have when emitted. When using curves, this value acts as a scale on the curve. This value is set in the particle when it is created by the Particle System.