Version: 2018.4
LanguageEnglish
  • C#

KeyCode.DownArrow

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Down arrow key.

Use this as a parameter to a function like Input.GetKey to detect when the user presses the down arrow key.

See Also: Input.GetKey, Input.GetKeyDown, Input.GetKeyUp.

//Attach this to a GameObject
//This script tells when the down arrow key is pressed and when it is released
using UnityEngine;

public class Example : MonoBehaviour { void Update() { //Detect when the down arrow key is pressed down if (Input.GetKeyDown(KeyCode.DownArrow)) Debug.Log("Down Arrow key was pressed.");

//Detect when the down arrow key has been released if (Input.GetKeyUp(KeyCode.DownArrow)) Debug.Log("Down Arrow key was released."); } }