Version: 2018.4
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

RenderQueueRange

struct in UnityEngine.Experimental.Rendering

/

Implemented in:UnityEngine.CoreModule

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Description

Describes a material render queue range.

Static Properties

allA range that includes all objects.
opaqueA range that includes only opaque objects.
transparentA range that includes only transparent objects.

Properties

maxInclusive upper bound for the range.
minInclusive lower bound for the range.