Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Closevalue | The Object or type being checked for. |
message | The string used to describe the Assert. |
Assert the value is null.
using UnityEngine; using UnityEngine.Assertions;
public class AssertionExampleClass : MonoBehaviour { MyClass myClassReference;
void Update() { // Make sure the myClassReference reference is never set Assert.IsNull(myClassReference); } }
public class MyClass {}