The Unity Asset Store is home to a growing library of free and commercial AssetsAny media or data that can be used in your game or Project. An asset may come from a file created outside of Unity, such as a 3D model, an audio file or an image. You can also create some asset types in Unity, such as an Animator Controller, an Audio Mixer or a Render Texture. More info
See in Glossary created both by Unity Technologies and also members of the community. A wide variety of Assets is available, covering everything from Textures, Models and animations to whole Project examples, tutorials and Editor extensions. You can access the Assets from a simple interface built into the Unity Editor which allows you to download and import Assets directly into your Project.
Unity users can become publishers on Asset Store, and sell the content they have created. To find out more, see Asset Store information on Asset Store Publishing.
To open the Asset Store window, select Window > General > Asset Store from the main menu in Unity. During your first visit, you can create a free user account which allows you to log into the Store on future visits and keep track of previous purchases and downloads.
The Store provides a browser-like interface which allows you to navigate either by free text search or by browsing packages and categories. Standard navigation buttons appear to the left of the main toolbarA row of buttons and basic controls at the top of the Unity Editor that allows you to interact with the Editor in various ways (e.g. scaling, translation). More info
See in Glossary which you can use to navigate through your browsing history:
The Download Manager and Shopping Cart buttons appear to the right of the navigation buttons which allow you to open the Download Manager or view the current contents of your shopping cart:
The Download Manager allows you to view the packages you have already bought as well as find and install any updates. You can also use it to view the Standard Asset packagesA collection of files and data from Unity Projects, or elements of Projects, which are compressed and stored in one file, similar to Zip files. Packages are a handy way of sharing and re-using Unity Projects and collections of assets. More info
See in Glossary supplied with Unity and add them to your Project.
You rarely need to access the files downloaded from the Asset Store directly. However, if you do need to, you can find them in the following paths:
These folders contain subfolders that correspond to particular Asset Store vendors. The actual Asset files are contained inside the subfolders using a structure defined by the package publisher.
2018–05–11 Page amended with limited editorial review
2018–04–25 Page amended with limited editorial review
2018–01–31 Page amended with limited editorial review
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