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ScreenCapture.CaptureScreenshot

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public static method CaptureScreenshot(filename: string, superSize: int = 1): void;
public static void CaptureScreenshot(string filename, int superSize = 1);

Parameters

filenamePathname to save the screenshot file to.
superSizeFactor by which to increase resolution.

Description

Captures a screenshot at path filename as a PNG file.

If the file exists already, it will be overwritten.

On mobile platforms the filename is appended to the persistent data path. See Application.persistentDataPath for more information.

When superSize parameter is more than 1, a larger resolution screenshot will be produced. For example, passing 4 will make the screenshot be 4x4 larger than normal. This is useful to produce screenshots for printing.

no example available in JavaScript
using UnityEngine;

// Generate a screenshot and save to disk with the name SomeLevel.png.

public class ExampleScript : MonoBehaviour { void OnMouseDown() { ScreenCapture.CaptureScreenshot("SomeLevel"); } }

The CaptureScreenshot returns immediately on Android. The screen capture continues in the background. The resulting screen shot is saved in the file system after a few seconds.

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