The last average ping time to the given player in milliseconds.
If the player can't be found -1 will be returned. Pings are automatically sent out every couple of seconds.
    function OnGUI() {
        GUILayout.Label("Player ping values");
        for (var i : int = 0; i < Network.connections.Length; i++) {
            GUILayout.Label("Player " +
                Network.connections[i] + " - " +
                Network.GetAveragePing(Network.connections[i]) + " ms");
        }
    }
no example available in C#
Did you find this page useful? Please give it a rating: