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public static method GetAveragePing(player: NetworkPlayer): int;
public static int GetAveragePing(NetworkPlayer player);


The last average ping time to the given player in milliseconds.

If the player can't be found -1 will be returned. Pings are automatically sent out every couple of seconds.

    function OnGUI() {
        GUILayout.Label("Player ping values");
        for (var i : int = 0; i < Network.connections.Length; i++) {
            GUILayout.Label("Player " +
                Network.connections[i] + " - " +
                Network.GetAveragePing(Network.connections[i]) + " ms");
no example available in C#

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